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About Us

Anyone can make things fly

The core release of Aerodynamic Objects is made and maintained by Bill Crowther and Conor Marsh at the University of Manchester. Conor leads on software development and Bill leads on physical modelling. 

Our Story

The very first implementation of Aerodynamic Objects was based on an Undergraduate Research Project and released as the Aeroblocks Unity asset in 2017. Since then we have developed an extensive range of related methods and applications for teaching and research in Aerospace Engineering that is brought together in the Aerodynamic Objects toolset. We love what you can make in Unity with Aerodynamic Objects, and hope that others will find inspiration too

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