Questions & Answers
Hello Sir,
I am an undergraduate student working on a project simulating airflow over a wing using Unity, based on Bernoulli’s principle. Initially, I implemented my own particle system to visualize airflow over the airfoil. To demonstrate the relationship between pressure and velocity, I used more particles moving at lower speed to indicate higher pressure, and fewer particles moving faster to indicate lower pressure.
Currently, I am using your particle system, but I am unsure how to achieve the same visualization effect with it. Could you please provide guidance or suggestions on how to effectively represent Bernoulli’s principle in this particle system?
